Blue Arcade
The definitive minigame solution
- New Minigame: Red Alert
- Added an option to spawn fireworks at the location of the winners (#1, #2 and #3).
- If there is only one round in a game the final leaderboard will be shown directly at the end of the mini-game.
- Added command "/ba reload [all/file name]" to reload the plugin configuration (some files require a complete server restart).
- Added command "/ba goto [id] [minigame]" to teleport to a configured minigame.
- Added different sounds during the arena (customizable in sounds.yml file).
- Now you can adjust the explosion level in the "Exploding Sheep" minigame. (Can't be done from inside the game, you must do it from the configuration file: /plugins/BlueArcade/data/arenas/arenaid.yml)
- Disabled the fall damage in all minigames.
- Fixed bug in OITC that didn't count as kill when killing with sword.
- Fixed bug that didn't regenerate the map in Exploding Sheep in some occasions.
- Fixed bug that regenerated the map in Spleef with players still in the minigame.
- Fixed bug that didn't show the mini-description of some minigames in the scoreboard.
- Fixed bug where in some minigames players were not teleported when leaving the borders.
- Fixed bug in which the death block did not do anything in some minigames.
- Added an option to spawn fireworks at the location of the winners (#1, #2 and #3).
- If there is only one round in a game the final leaderboard will be shown directly at the end of the mini-game.
- Added command "/ba reload [all/file name]" to reload the plugin configuration (some files require a complete server restart).
- Added command "/ba goto [id] [minigame]" to teleport to a configured minigame.
- Added different sounds during the arena (customizable in sounds.yml file).
- Now you can adjust the explosion level in the "Exploding Sheep" minigame. (Can't be done from inside the game, you must do it from the configuration file: /plugins/BlueArcade/data/arenas/arenaid.yml)
- Disabled the fall damage in all minigames.
- Fixed bug in OITC that didn't count as kill when killing with sword.
- Fixed bug that didn't regenerate the map in Exploding Sheep in some occasions.
- Fixed bug that regenerated the map in Spleef with players still in the minigame.
- Fixed bug that didn't show the mini-description of some minigames in the scoreboard.
- Fixed bug where in some minigames players were not teleported when leaving the borders.
- Fixed bug in which the death block did not do anything in some minigames.