Blue Arcade
The definitive minigame solution
- New regeneration system. Arena data is now stored in compact binary files instead of JSON and loaded only when needed. Optimizes memory handling for safer and more reliable arena resets.
- New arena structure. Each game has its own folder so files like schematics, regen data and config stay organized together.
- Automatic migration on first startup. Existing data is reorganized and a backup is created before any changes.
- New placeholder %bluearcade_module_<module_id>_players%. Shows how many players are currently active across all arenas using that module.
- The /ba quickjoin command now respects the current arena mode and game if the player is still inside one, and works normally after leaving.
- Fixed reward timing. Rewards are now given after players return to the lobby and their inventory is restored, preventing item rewards from being lost.
- Fixed reconnect issue. Players who rejoin after disconnecting in a mini-game get a short period of invincibility to avoid fall damage while their position is restored.