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All Against All

Melee, ranged & building chaos. Win by survival or most kills.

Automated release from commit https://github.com/BluevaDevelopment/BlueArcade_AllAgainstAll/commit/a40dfb857e7532a09201b9c6b65b9dd30ece1e3e

fix(all_against_all): credit knock-off kills to the last attacker

11 Aug 2026, 19:20