Locked
- Added nLogin support: fake players are now automatically marked as logged in instead of being kicked or spamming session errors.
- Improved compatibility with plugins that bundle their own copy of PacketEvents instead of installing it as a separate plugin.
- Fixed random errors that could appear in the console when a fake player disconnected at the exact moment the server was updating it.
- Fixed fake players being disconnected with "Timed Out" when other plugins checked or interacted with their connection.
- Fixed fake players slowly suffocating to death while inside the movement isolation world.
- Teleports to fake players in the isolation world now tell authorized staff why they were blocked and how to bring the bot out.